Packaging failed errors (am new to UE4)
Hi all, i'm relatively new to UE4 and i do not know any C++. recently i attempted to package my tech demo (built with blueprints only) for off-site testing and the packaging process created some errors for items i've never previously tampered with. (something along the lines of engine core & stack for UAT)
heres a copied output log .txt link text
Thanks so much to anyone willing to help!
asked Jan 15 '19 at 10:50 AM in Packaging & Deployment
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