How do I stop my character from stretching apart when using a physics constraint?
Hi, I have made it so my character can attach his hand to objects using a physics constraint so he can hang from things or grab walls, he grabs hold of things fine but his arm just stretches when moving away. Does anyone know how i can make it so he hangs and can swing around still but wont stretch or can walk away only as far as his arm length? Thanks
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