I am working on a customization widget which contains TileViews of items and each item should have its own image, for that i created an array to hold images and looping it creating in each iteration an image for the item and set item’s image,
the item’s SlateBrush has a binding
I was thinking that the binding that I did has a problem but the problem is that the image is not updated in the item and it sticks to its default value
HELP PLEASE
1 and 2 are names of textures I am using for testing