Call press and hold button via blueprint
Hi all, why sae engine press "X" button without input event. I know how work with event and user input, but problem if I need simulate user input and execute "Press any button and HOLD" via blueprint. I try via event tick, but button press without hold
You can simply open the Gate when you press the key, and close it upon release.
Or set a bool wariable to True/False, and do what you need while it is True.
answered Jan 16 '19 at 10:21 AM
Hi, you can try one of those solutions:
The first one (F key) invoke your methods ONLY at button release.
The second one (E key) invoke your hold method if the time has passed, the normal method at release (if the hold didn't get invoked).
answered Jan 16 '19 at 07:27 PM
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