Line Trace Not Generating Hit Event on the Hit Actor
I've got a line trace shooting out from my camera every frame for a short distance, this is meant for interactable objects so I can interact with the correct object. I have set my own line trace channel to "Interact" and set it by default to ignore, but set the interactable objects to Block. My line trace is hitting the correct objects as expected, but no Hit Event is being triggered from the hit actor.
I've posted some screenshots to show what sort of thing I'm doing. At the moment it is a simple message to display when it receives a hit, however I'm getting no such message from the actor.
asked Jan 16 '19 at 10:28 PM in Blueprint Scripting
This is the other type of hit — a physical one. The trace hit looks like this:
answered Jan 16 '19 at 10:34 PM
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