Why 0xC0000005 error occur when I use uobject derived class that include tmap without uproperty
Hi. I had a problem. When I run my game, my game dead soon. I don't know why my game dead shortly even I tried null point check when code excuted. For example. I don't use uproperty at below code at _StateController.
But when I declare UPROPERTY on the _StateController that uobject derived class and include TMap. My game become stable. I don't know why it is fixed. Please. Let me know when I must use uproperty and how it work in code? here is my code.
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