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Character won't orient to movement fully

Been trying to get my character to rotate fully in my top down game. Rotating the direction its moving. alt text

The character only rotates a maximum of 8 degrees either direction. Anyone know of a max rotation variable I am missing?

Product Version: UE 4.21
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asked Jan 17 '19 at 11:05 AM in C++ Programming

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TheNorwegianBeck
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Ok, found the problem. The blueprint had not updated to change bUseControllerRotation, so it kept locking the rotation. Remember to update!

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answered Jan 17 '19 at 11:16 AM

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TheNorwegianBeck
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