Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

how could i put Files in a ready Game?

Sorry, my English is bad.. but i hope you get what i write ^^

I would like to know, if i could get external files like Pictures, Audio and Video files from a Folder into the ready "Thing"? NOT into the Engine. In the build and ready to use "Game"

I have a Project thats planned as a editable structure. So that the User should be able to change Textes ect and also to use his own Files on a simple way like: Put it in a folder, tell the Game where it is and its Done...

As example.. maybe think about a interactive picture frame with a slideshow effect as Decoration. Than, if you want some Pictures of your Dog or whatever to show in the Game, put them in a Folder and tell the game the path to it, or put them in a folder the game knows.

I am just starting.. so its more a Test than a really Game of course, but i need to start somewhere...^^

Product Version: UE 4.21
more ▼

asked Jan 17 '19 at 02:57 PM in Everything Else

avatar image


avatar image ThompsonN13 Jan 17 '19 at 03:03 PM

if your just starting out with this project i would look into Rama's victory plugin. it has many nodes for importing things from files and many other very useful nodes. i dont think the plugin is on the marketplace but you should be able to find it pretty quick via google.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

In Project Settings -> Packaging, you can set "Additional Non-Asset Directories to Package", so you can add any other file to your built game during cooking.

Also, after cooking, you can read files from the built project directory freely with C++, so you can actually load files which were created by users without setting anything. It works the same way as loading from pak files.

more ▼

answered Jan 17 '19 at 03:52 PM

avatar image

1.1k 4 5 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question