Crash while importing heightmap.

raw16, png,smallest interlaced. ,big size. if i star new project its not a problem

ue4 gives this chrash report :

SIGSEGV: invalid attempt to access memory at address 0x3

EngineCrashHandler(FGenericCrashContext const&) [in UE4Editor) + 15
, line 1048576000] [in UE4Editor]
PlatformCrashHandler(int, __siginfo*, void*) [in UE4Editor-Core.dylib) + 95
, line 1048576000] [in UE4Editor-Core.dylib]
_sigtramp() Address = 0x8c0ef5aa (filename not found) [in libsystem_platform.dylib]

FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, …) Address = 0x1fa98c5 (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, …) Address = 0x1fa9167 (filename not found) [in UE4Editor-Core.dylib]
FLandscapeEditorDetailCustomization_NewLandscape::GetImportHeightmapFilenameString(TSharedRef) Address = 0x2747a702 (filename not found) [in UE4Editor-LandscapeEditor.dylib]
TBaseStaticDelegateInstance_RetVal_NoParams_OneVar >::Execute() const Address = 0x274e14a2 (filename not found) [in UE4Editor-LandscapeEditor.dylib]
SEditableText::GetStringToRender() const Address = 0x67460fa (filename not found) [in UE4Editor-Slate.dylib]
SEditableText::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x674cd1a (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SBox::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6776365 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6775267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FArrangedChildren const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e8a1 (filename not found) [in UE4Editor-SlateCore.dylib]
SSplitter::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x67bf214 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6775267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6775267 (filename not found) [in UE4Editor-Slate.dylib]
STableRow >::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0xbf92134 (filename not found) [in UE4Editor-PropertyEditor.dylib]
non-virtual thunk to STableRow >::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0xbf94678 (filename not found) [in UE4Editor-PropertyEditor.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
STableViewBase::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x68a3439 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6775267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6775267 (filename not found) [in UE4Editor-Slate.dylib]
STutorialWrapper::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x689a394 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6775267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SOverlay::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0df51 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FArrangedChildren const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e8a1 (filename not found) [in UE4Editor-SlateCore.dylib]
SSplitter::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x67bf214 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SOverlay::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0df51 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SBorder::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6775267 (filename not found) [in UE4Editor-Slate.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SOverlay::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0df51 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e64b (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SCompoundWidget::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d040 (filename not found) [in UE4Editor-SlateCore.dylib]
SWidget::Paint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0d295 (filename not found) [in UE4Editor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FArrangedChildren const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x6e0e8a1 (filename not found) [in UE4Editor-SlateCore.dylib]
SSplitter::OnPaint(FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x67bf214 (filename not found) [in UE4Editor-Slate.dylib]

__stack_chk_guard() Address = 0x7410d420 (filename not found) [in libsystem_c.dylib]

FApplePlatformCrashContext::ReportCrash() const Address = 0x1e515b4 (filename not found) [in UE4Editor-Core.dylib]
GIsConsoleExecutable() Address = 0x1e30f38 (filename not found) [in UE4Editor]
GIsConsoleExecutable() Address = 0x1e2fd5a (filename not found) [in UE4Editor]
TChar::ToLower(wchar_t)::ConversionMap Address = 0x1e2aa78 (filename not found) [in UE4Editor]

GIsConsoleExecutable() Address = 0x1e2fd28 (filename not found) [in UE4Editor]

hope someone have can help?)

Hey pixelolsen,

We’re following up on old issues that fell through the cracks. Are you still having trouble with this crash?

Hey Pixelolsen,

We haven’t heard from you in a while, so I’m marking this question as Resolved. If you’re still experiencing this problem, post in this thread and we’ll reopen the issue.

Regards,

Jonathan