Hello everyone,
I want to know if there is a difference between creating a material instance for a material which doesn’t have any parameters. For example, if I need to change color of a material, instead of creating multiple materials I can create material instances and change their colors. It is optimized. However, what if I will apply the material to multiple objects without changing anything.
On the some videos I watched, they create material instances, even though the materials don’t have any parameters. Does it affect performance?