Import fbx to maya ( Layered texture )
Hi. I've created a layered texture in Maya that contains two textures. For example, I wanted to create a wall with wallpaper texture with flowers combined with a dirty texture. It's a lambert which contains two textures. One slot only. The problem is when I import the object into unreal. It doesn't import the textures and if I import it manually it still doesn't work. How can I import fbx to unreal in this situation? Thank you!
asked Jan 18 '19 at 07:14 PM in Rendering
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