Hi Epic,
When I change a camera to Orthographic projection it seems materials are not applied and rendered. In the two screen shots below, the only change is that I switch between Orthographic and Perspective projection of the camera.
Am I missing something? I’ve seen some posts on the forum mentioning Orthographic projection being broken.
- Lighting broken with orthographic view - Rendering - Unreal Engine Forums
- Orthographic Camera is still broken - Rendering - Unreal Engine Forums
Top image: Perspective Projection
Bottom image: Orthographic Projection