Rect Light no GI
Is this the normal behavior for 'Rect Lights'? If I use the same settings but use a point light instead, I get GI after bake. There is 'Lightmass Importance Volume', and the walls have 'Lightmap Res' of 2048. Same for either 'Static' or 'Stationary'.
asked Jan 19 '19 at 10:49 AM in Rendering
Follow this question
Once you sign in you will be able to subscribe for any updates here