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Skeletal mesh not showing on Android Device

Hello,

I have the following situation. It is my first time using Unreal Engine and I wanted to try to load a character and make a quick project to see how it looks in game. I imported a skeletal mesh with no animations and using the third person template launched it on my Android device but in does not show, it is the level because I can collide with it. If I import it as a normal mesh and place it is shows. I also tried importing a Daz3D character and I have the same situation.

Thank you

Product Version: UE 4.21
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asked Jan 20 '19 at 11:38 AM in Bug Reports

avatar image

Bogdan00001
10 1 3

avatar image Bogdan00001 Jan 20 '19 at 04:01 PM

The mesh is a human character so it doesn't exceed the vertices and bone limits. I read in the forums and the answer hub that more people had the same problem after upgrading from version 4.2 to 4.21 and call it a bug. I could not find a solution searching the net

avatar image Bogdan00001 Jan 21 '19 at 11:04 AM

I don't know how much matters but the mesh has a lot of morph targets

avatar image Jeff A ♦♦ STAFF Jan 21 '19 at 03:19 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

avatar image darkangel1335 Feb 04 '19 at 04:41 PM

i have the same problem with this version ( 4,21) too . in 4.20 the skeletal mesh was shown fine

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