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PackagingResults: Error: Failed to create valid OBB. OBB may have exceeded 2 GiB limit

hi i have create a virtual tour with 360 video 3d for oculus go, I package it with the option "Android (ASTC)" but the issue is :OBB may have exceeded 2 GiB limit it's possible load external movie or zip file ? P.S. i followed this: https://docs.unrealengine.com/en-us/Platforms/Android/ReducingAPKSize but nothing best regards

Product Version: UE 4.19
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asked Jan 21 '19 at 10:18 AM in Packaging & Deployment

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tridifactory
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2 answers: sort voted first

You can Solve This Problem bro ??

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answered Jul 12 '19 at 07:49 PM

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xeeyoung321
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no ......

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answered Jul 18 '19 at 04:53 PM

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tridifactory
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