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Problem with EPIC's Digital Human model

Hello people! I've download the demo called Digital Human from Epic's marketplace to study the skin shading techniques, but a problem occurs with the mesh that comes with it, check it out:

alt text

There is a weird offset in lights, any light that i put near the mesh gets offseted by 30 units or so on the Z axis. You can see the lamp is selected there but it's shading is way up above! This occurs only with this mesh, any other mesh i try works correctly, any ideas why this is happening?

Product Version: UE 4.18
problem.png (276.4 kB)
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asked Jan 21 '19 at 06:25 PM in Rendering

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