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Anim Curve strangely clamped at half?

Hi, i want to blend between two animations A and B, using a curve value in A's animation to drive the alpha. However the curve value never goes half its max range. So if the max value is 1 it will be clamped at 0.5. Why is this happening?

alt text alt text


Product Version: UE 4.20
cap1.png (16.0 kB)
cap2.png (100.6 kB)
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asked Jan 21 '19 at 11:44 PM in Blueprint Scripting

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