After writing post on forums I thought I should repost it here for readability.
Since Lightmass is not going away anytime soon I’d like to request some options that would reduce build times and general useability:
- Build Only Indirect Lighting - After checking it Lightmass would build only GI Light Cache and Ambient Occlusion. Often we just don’t need baked shadows. Especially for big outdoor areas.
- Bake only Light Cache - this option would build only GI Lightcache without any lightmaps (as far I as understrand Lightcache doesn’t need lightmaps as it is all stored inside small “probes” trough the level ?). Again very useful as often only thing needed is GI and there is no point in build rest.
- Bake only direct lighting + ambient. No GI or shadows. Just direct and enviromental light bake.
- Bake only shadows. Similiar to the 3 but also bake shadows.
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