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[Closed] Need a little help with Mobile Gaming Widget sizing.

Hi All

Need a little help with Mobile Gaming Widget sizing.

Nothing seems to line up across multiple widget and how they display.

When it is setup nicely in the Widget component, it displays differently in 'Mobile Preview' and Launch.

I have got a Pixel 2 - 1920 x 1080. I choose that to size start with, then made it custom but no difference.

Below is the 2 widgets, height seems fine, but left to right is off.

DPI Scaling alt text

Inventory Widget - Display at top and bottom of screen alt text

Start of a Shop Interface alt text

Mobile Preview Screen - As you can see, the top section is now within the screen parameters, if not a little to far inside the screen where in the widget it is outside the widget bounds. alt text

Mobile Screen Shot. As you can see, the word furniture no longer lines up, the Top widget as previous is not where it is in the editor. And you can see, the big box is very close to the right edge alt text

Any guidance would be great.

Regards Narg

Product Version: UE 4.21
Tags:
widget-2.png (61.7 kB)
widget-1.png (91.5 kB)
widget-3.png (576.5 kB)
widget-4.png (1.8 MB)
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asked Jan 22 '19 at 11:07 AM in Blueprint Scripting

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Narghile
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The question has been closed Jan 22 '19 at 11:08 PM by Narghile for the following reason:

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