[Closed] Need a little help with Mobile Gaming Widget sizing.
Need a little help with Mobile Gaming Widget sizing.
Nothing seems to line up across multiple widget and how they display.
When it is setup nicely in the Widget component, it displays differently in 'Mobile Preview' and Launch.
I have got a Pixel 2 - 1920 x 1080. I choose that to size start with, then made it custom but no difference.
Below is the 2 widgets, height seems fine, but left to right is off.
Inventory Widget - Display at top and bottom of screen
Start of a Shop Interface
Mobile Preview Screen - As you can see, the top section is now within the screen parameters, if not a little to far inside the screen where in the widget it is outside the widget bounds.
Mobile Screen Shot. As you can see, the word furniture no longer lines up, the Top widget as previous is not where it is in the editor. And you can see, the big box is very close to the right edge
Any guidance would be great.
asked Jan 22 '19 at 11:07 AM in Blueprint Scripting
The question has been closed Jan 22 '19 at 11:08 PM by Narghile for the following reason:
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