High speed pawn problem

Hello,
I’m having problems with an actor at high speed.

266155-video.gif

The actor looks as if he will be out of sync with the camera.
Both the cube and the camera are inside the actor as you can see in the images.

Does anyone know why this happens and if it has a solution?

Thank you very much in advance.

What exactly do you mean by “out of sync?” Are you talking about the blurriness of the cube? If so, that’s just motion blur. You can turn that off in your project’s render settings.