x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Does Unreal support Hololens development?

I noticed that Unreal now supports Windows Mixed Reality Headsets natively. Does that mean it supports HoloLens or will support it in the future?

If any one has any information about this topic I would greatly appreciate it.

Product Version: UE 4.21
Tags:
more ▼

asked Jan 22 '19 at 05:52 PM in VR

avatar image

Dtb49
72 4 5 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

It appears that the answer is yes, but with some effort.

Since I don't really know what I'm talking about, have a look at this forum post for lots more information: Hololens Template

Hope that helps.

more ▼

answered Jan 22 '19 at 07:36 PM

avatar image

the_batch
1.2k 4 5 8

avatar image Dtb49 Feb 19 '19 at 05:06 PM

I see in 4.22 you can connect to the Holographic Remoting App via the Windows Mixed Reality Plugin. Do you know how to go about doing something like that? There doesn't seem to be any documentation on how to go about setting that up.

avatar image xRDev May 03 '19 at 07:53 PM

Is this link the documentation you are looking for? HL Streaming QuickStart

https://docs.unrealengine.com/en-us/Platforms/AR/HoloLens/QuickStart

I have been able to connect my HL1 to UE4 using the below link, however you have to play in 'VR preview', and then it will transmit your screen to it. However, I still cannot seem to connect it to a camera, so it just sort of floats wherever your viewport was facing. There is no movement control, so if you wanted to walk around a model you loaded in, currently I cannot figure it out.

In my company, we were able to do this to view, walk around and explode, engineering models via Unity, the HoloLens Tool Kit, and the Mixed Reality Tool Kit. Now that UE4 has begun to add HL support, I am testing UE4 with the HL to see if it is a viable alternative that we should pursue.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question