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How does Unreal gather position and rotation from VR headsets

I need to get the same value that the built in VR blueprints get and Im not sure where to look for this. Thanks

Product Version: UE 4.21
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asked Jan 22 '19 at 08:11 PM in VR

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All VR and AR support in UE4 is plugged in to common interface called XRSystem:


And you can access it from variable in UEngine (via GEnigne) from here:


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answered Jan 24 '19 at 12:35 AM

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avatar image MrJackio Jan 28 '19 at 02:23 PM


Seriously my friend this is exactly what I was looking for, you are a savior!

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Don't know the details, but I think looking into this would be a good place to start.

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answered Jan 23 '19 at 11:15 AM

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