Distance Field Shadows go through meshes
Hey guys, I have a problem.
I have some movable meshes in my scene that I enabled Distance Field Shadows for them, but the shadows pass through other meshes.
Is this fixable at all?
asked Jan 22 '19 at 08:56 PM in Rendering
Double click the mesh in content browser and Check "Generate distance field as if Two-Sided". Do it for the LODs too (if any).
answered Jan 23 '19 at 01:35 AM
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