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VR Teleportation Fails on Build


This should be a simple Fix. I can use VR Teleportation BP perfectly well in the Unreal Engine; however, when I build the included Locomotion Map to Windows 64, I am unable to teleport and do not see the glowing target cylinder.

Key commands work fine on build so I know something is right. Also, I am NOT using the touch controllers, but rather a gamepad; however, this works fine in the UE4 editor.

Thank you for your reply!

Product Version: UE 4.21
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asked Jan 23 '19 at 01:02 AM in VR

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avatar image EBROBERG Jan 23 '19 at 03:49 PM

bumpity bump

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