How to write a smooth crouching script in blueprint?
I work on the community game Trillek, and we have been unable to figure out how to get the player to crouch other than using the default crouch method and snapping the camera to the crouch position. If someone could point us in the right direction to setting up a lerp for the crouch function, it would be greatly appreciated.
asked Aug 21 '14 at 05:47 AM in Blueprint Scripting
Here is the solution that I came up with for smooth crouching. I am using the First Person Template. If you are using the 3rd Person Template it will require some additional steps to add the crouching animations in.
hi, I was looking for the smooth crouch implementation and found this helpful. Also I think i fixed the clipping issues and also uncrouhing when under the obstacles. Here are screenshots. Hope this would be helpful. It uses 2 Boolean variables and Custom Events.
answered May 05 '18 at 01:00 PM
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