Where to keep players data in multiplayer game ?

Hi i’m making a massive multiplayer open world game and i just want to know is it really dangerous to put players “Money” , “XP” in players savegame ? does it make the players easy to cheat ? or should i have services like Gamespark and store all their information there and download it every time they log in ? what would you do if you were me ?

It is entirely up to you and how much you care about cheating. It is much harder (and more effort) for players to break into your database than it is for them to modify a text file.

UE4 save system creates human readable text files. Anything that is of little consequence can be stored there. Any sensitive information should not be readily available to them.

Thanks for your fast respond MijanSephiroth , so UE4 creates a readable text right ? do you know anyway to secure that ? i want to go with UE4 save system but if it is that easy to cheat i dont think it would be a good idea