How does one use indicators of some sort?
So I've got a simple platform game and at some point some meteorites travel in a straight line over the map (if they hit a character X happens). That happens using some simple matinees (movement tracks) that are set to trigger when I need them to and such. The meteorites are initially off-screen.
I want an indicator of some sort to appear Y seconds before the matinee starts playing. Such as an exclamation mark or whatever may be, on the direction the meteorite is coming from. I suppose those markers / indicators will be tied to the camera limits, so that they are always on the left camera edge (limit) for example. Or right, or top or bottom... you guys get it.
Something like this, but indicating prior to the meteorite launching: https://www.youtube.com/watch?v=vIBHpvRJS74
This question seems to come up a lot! I guess I should write up a tutorial somewhere. ;-)
Try having a look at this other recent question about almost the same thing, in which I provided an answer that I hope you will find useful now. (You'll have to scroll down to the part where we start talking about HUD stuff.)
If that doesn't help you, let me know, and I'll do my best to try and explain it so everything makes sense.
answered Jan 23 '19 at 09:11 PM
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