Crash after splash screen on android

The title says it all. Here’s the log:

ogPlayLevel:   01-23 23:38:11.177 10316 10353 D UE4     :
LogPlayLevel:   01-23 23:38:11.177 10316 10353 D UE4     : Script Stack (0 frames):
LogPlayLevel:   01-23 23:38:11.177 10316 10353 D UE4     :
LogPlayLevel:   01-23 23:38:11.188 10316 10353 D UE4     : Assertion failed: 0 [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 2204]
LogPlayLevel:   01-23 23:38:11.188 10316 10353 D UE4     :
LogPlayLevel:   01-23 23:38:11.188 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]Assertion failed: 0 [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 2204]
LogPlayLevel:   01-23 23:38:11.188 10316 10353 D UE4     :
LogPlayLevel: Error:   01-23 23:38:11.188 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]LogAndroid: Error: === Critical error: ===
LogPlayLevel: Error:   01-23 23:38:11.188 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]LogAndroid: Error:
LogPlayLevel: Error:   01-23 23:38:11.188 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]LogAndroid: Error: Assertion failed: 0 [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 2204]
LogPlayLevel: Error:   01-23 23:38:11.188 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]LogAndroid: Error:
LogPlayLevel: Error:   01-23 23:38:11.188 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]LogAndroid: Error: [Callstack] 0x00000000C4004CF0 (0x0000000003468CF0) libUE4.so!FAsyncPackage::LoadImports_Event()  []
LogPlayLevel: Error:   01-23 23:38:11.188 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]LogAndroid: Error: [Callstack] 0x00000000C4003EF8 (0x0000000003467EF8) libUE4.so!FAsyncPackage::Event_StartImportPackages()  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:188][  0]LogAndroid: Error: [Callstack] 0x00000000C40219F0 (0x00000000034859F0) libUE4.so!FAsyncLoadEventQueue::PopAndExecute(FAsyncLoadEventArgs&)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C401FFF4 (0x0000000003483FF4) libUE4.so!FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C402A990 (0x000000000348E990) libUE4.so!FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C40293BC (0x000000000348D3BC) libUE4.so!FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C402DF58 (0x0000000003491F58) libUE4.so!FlushAsyncLoading(int)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C4298DEC (0x00000000036FCDEC) libUE4.so!LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C429606C (0x00000000036FA06C) libUE4.so!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C6E741B0 (0x00000000062D81B0) libUE4.so!UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C6E704F4 (0x00000000062D44F4) libUE4.so!UEngine::Browse(FWorldContext&, FURL, FString&)  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C64699DC (0x00000000058CD9DC) libUE4.so!UGameInstance::StartGameInstance()  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C644C01C (0x00000000058B001C) libUE4.so!UGameEngine::Start()  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C346D9D0 (0x00000000028D19D0) libUE4.so!FEngineLoop::Init()  []
LogPlayLevel: Error:   01-23 23:38:11.189 10316 10353 D UE4     : [2019.01.23-22.38.11:189][  0]LogAndroid: Error: [Callstack] 0x00000000C346BBCC (0x00000000028CFBCC) libUE4.so!AndroidMain(android_app*)  []
LogPlayLevel: Error:   01-23 23:38:11.190 10316 10353 D UE4     : [2019.01.23-22.38.11:190][  0]LogAndroid: Error: [Callstack] 0x00000000C34791A0 (0x00000000028DD1A0) libUE4.so!android_main()  []
LogPlayLevel: Error:   01-23 23:38:11.190 10316 10353 D UE4     : [2019.01.23-22.38.11:190][  0]LogAndroid: Error: [Callstack] 0x00000000C349AA18 (0x00000000028FEA18) libUE4.so![Unknown]()  []
LogPlayLevel: Error:   01-23 23:38:11.190 10316 10353 D UE4     : [2019.01.23-22.38.11:190][  0]LogAndroid: Error: [Callstack] 0x00000000EEB646D0 (0x00000000000486D0) libc.so![Unknown]()  []
LogPlayLevel: Error:   01-23 23:38:11.190 10316 10353 D UE4     : [2019.01.23-22.38.11:190][  0]LogAndroid: Error: [Callstack] 0x00000000EEB37030 (0x000000000001B030) libc.so![Unknown]()  []
LogPlayLevel: Error:   01-23 23:38:11.190 10316 10353 D UE4     : [2019.01.23-22.38.11:190][  0]LogAndroid: Error:
LogPlayLevel: Error:   01-23 23:38:11.190 10316 10353 D UE4     : [2019.01.23-22.38.11:190][  0]LogAndroid: Error:
LogPlayLevel:   01-23 23:38:11.198 10316 10353 D UE4     : [2019.01.23-22.38.11:198][  0]LogWindows: FAndroidMisc::RequestExit(1)
LogPlayLevel: Took 0.3470718s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\Users\vsany\AppData\Local\Android\Sdk\platform-tools\adb.exe -s FFY5T18726004991 logcat -d
LogPlayLevel: Took 0.1775284s to run adb.exe, ExitCode=0
LogPlayLevel: ********** RUN COMMAND COMPLETED **********

Removing the intermediate folder and then rebuilding from scratch resolved it.

I’m running into the same issue but deleting intermediate folder and rebuilding didn’t help. It worked literally 5 hours ago. Very little has changed except a few files.

Unfortunately that didn’t work for me. I have same exact error. It worked fine earlier in the day. All of a sudden it crashes.