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2D 2 player game's second player animation not going left when player moving left

Hey so i'm working on a 2D local multiplayer game on one keyboard. The animation for the second player works fine when moving right but when moving left the player still uses the moving right animation. To control the second player I used blueprint interface to connect the second player to controls. Anyone know how to fix this? Any help is appreciated.

Product Version: UE 4.21
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asked Jan 23 '19 at 11:36 PM in Blueprint Scripting

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You didn't really give too much info here but maybe this will help https://www.youtube.com/watch?v=J0j58XStGVs&t=6m50s

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answered Jan 24 '19 at 12:20 AM

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avatar image RpgSlayer707 Jan 24 '19 at 12:52 AM

Ok sorry for not providing enough information. Tell me if this helps. I have the first player and he works fine. I duplicated that character exactly and created a move interface for him. The input (Left arrow and Right arrow) for the second player activate in the first players blueprint and using the interface, transfer to the second players movement and makes the character move. For some random reason though, the character just does the move right animation when moving left.

avatar image RpgSlayer707 Jan 24 '19 at 05:42 PM

Nevermind I fixed it. For some reason I had to add an extra rotate node. Thanks for the help though!

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