Python scripting - call from Blutility
Hello, we're using UE4.21 studio with the Python Editor Script plugin. We developed some useful python scripts for our artists for various editor operations, and we would like to use them by calling them from a blutility, in order to simply click a button to launch them.
Is there any way to do this?
asked Jan 24 '19 at 05:52 PM in Using UE4
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