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Bug widget - no text after package


Please excuse me for my bad english. I created a small application for android! This is my first game develop with Unreal Engine and it requires some optimizations but I feel really lost, I can not find where the problem comes from so I hope you can help me:

The game is an "endless runner" of the kind of flappy bird but with a plane. I added a widget "hud" with the score and the highscore. The highscore is only displayed when it has a value registered in the "highscore_Value" slot.

When testing in "new editor windows", there is no problem but after the package, the highscore is not displayed and the score + hishscore on my widget "gameover" do not display either. Basically, bind the save values ​​are not displayed after the package

https://blueprintue.com/blueprint/-1ttzgbt/ (bp of the save after the destroy actor event) https://blueprintue.com/blueprint/-yuhlkv8/ (bp of the bind highscore value in hud widget) https://blueprintue.com/blueprint/qg81_ldd/ (bp bind score value in gameover menu)

Product Version: UE 4.21
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asked Jan 24 '19 at 06:56 PM in Packaging & Deployment

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