x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Soulcity materials

Hey, i'm currently trying to figure out how to use Soulcity's materials, big problem, the materials seem to include multiple textures into one ( Ex: MI_Slums_Concrete ), of course, when applying the material to a brush/mesh, it does this alt text

But when i'm looking around soulcity's Slum level, the texture seem to be placed wherever the maker wanted them to be alt text

I don't really know how to do this or why the texture wraps like this, so i'm looking for tips or direction on how to make assets and materials work like this.

Sorry if i can't be any clearer, i do not know the proper terms or tool names.

Thank you.

Product Version: UE 4.21
Tags:
test.png (1.7 MB)
test-2.png (2.1 MB)
more ▼

asked Jan 24 '19 at 07:17 PM in Using UE4

avatar image

Soltann
3 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

What you are seeing is a texture atlas where the creator placed multiple textures into a single image. During the modeling process UVs are created and placed over the appropriate places of the atlas.

Using BSP brushes is fine for blocking out a level but totally unfit for any kind of artistic work. Use a 3D modeling app like Blender to create meshes. Fortunately there are many 3d modeling tutorials available online. (Like this one: https://gamedevelopment.tutsplus.com/articles/3d-primer-for-game-developers-an-overview-of-3d-modeling-in-games--gamedev-5704)

more ▼

answered Jan 26 '19 at 09:32 AM

avatar image

ZoltanE
1.6k 79 93 142

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question