How do I make camera from Tekken or DOA
Hello I was wandering how do you make camera move like in Tekken, DOA, Soulcalibur or any kind of 3D fighting game with a sideview? I'm new to blueprint scripting, but I kinda know how to make it for 2.5D fighting game camera. But I dunno how to translate it to the 3D sideview camera like Tekken or DOA. If you have any advice please share. If possible can you show Blueprint guide for it. Thank you in advance.
asked Jan 25 '19 at 07:03 AM in Blueprint Scripting
Then just add logic inside your Camera blueprint to dynamically adjust based on the Characters' position
answered Jan 25 '19 at 07:41 AM
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