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Distance field for skeletal meshes

I can't find any option regarding skeletal mesh distant field generation. UE4 generate them for static meshes but seems not for skeletal ones.

What i want to achive is to use "Distance To Nearest Surface Node" in materials to show foam around the colliding object with water. works perfectly with static meshes since there is a distance field generated for them, but how can i do that for skeletal mesh ?

Product Version: UE 4.21
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asked Jan 25 '19 at 09:21 AM in Rendering

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plangton
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