Distance field for skeletal meshes
I can't find any option regarding skeletal mesh distant field generation. UE4 generate them for static meshes but seems not for skeletal ones.
What i want to achive is to use "Distance To Nearest Surface Node" in materials to show foam around the colliding object with water. works perfectly with static meshes since there is a distance field generated for them, but how can i do that for skeletal mesh ?
asked Jan 25 '19 at 09:21 AM in Rendering
Follow this question
Once you sign in you will be able to subscribe for any updates here