Cine Camera Rotating unexpectedly

Hi there, everyone! I’m using UE4 to make a simple First Person Shooter. I’m still a begginer at this Engine so yeah…
So, my problem is that I created a Cine Camera Actor for the 3D Main Menu, and in the Level Blueprint I just made it so It adds the Cine Camera to the viewport, but when I play the “Game” from the blueprint editor or something, the camera rotates to 0 degrees, but when I play it from the default window named FirstPersonExampleMap, it doesn’t rotate.
I do not know if I’ll package the project, the rotation will happen…
Can Anyone help me fix this?
I attached the blueprint below!