Is there some equivalent of C++ ‘?’ operator for blueprints?
Either I can’t find it, or it doesn’t exists and cannot be created without adding a variable (so can’t be made into a wildcard macro). Lack of this simple construction really annoys me.
Is there some equivalent of C++ ‘?’ operator for blueprints?
Either I can’t find it, or it doesn’t exists and cannot be created without adding a variable (so can’t be made into a wildcard macro). Lack of this simple construction really annoys me.
Thanks, that works for me.
Presuming you mean the ternary operator I guess the closest would be the Select node. Not exactly as clean as C++. It uses wildcards: