() pointer to incomplete class type is not allowed

This error is coming up even though I have
#include “Engine/World.h”

Is this just a quirk of Unreal or is there something new that I need to import with the new version?

Thanks in advance!

No, it should work if you did include. Does it apper on IntelliSense or during compilation?

It’s showing up on the Intellisense Error List

ok ignore it and try to build it