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Playable Char does T pose after respawn

Hello fellow Unreal user, i got a problem that im not able to fix myself...

i followed the TwinStickShooter Tutorial till the end of ep. 18 and so far its all going well but since i used the ThirdPersonExample instead of making a new one i had to do some minor changes.

Anyway, in ep 18 we set up the death anim. for the character and its working BUT if he respawns he doesnt use the locomotion we set earlier in the video... he just stands there with the T pose.

If someone is willing to help me that would be great.

  • Envoy

Product Version: UE 4.21
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asked Jan 27 '19 at 12:28 PM in Using UE4

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