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How to add a mesh to a spline without deforming it?

Hey fellow humans, i worked through this tutorial: https://www.youtube.com/watch?v=wR0fH6O9jD8 Id like to know how i could add some meshes to it without getting deformed. The guard rails work pretty similar to it but they deform when the spline gets deformed.

Product Version: UE 4.21
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asked Jan 27 '19 at 03:36 PM in Blueprint Scripting

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avatar image KrowiSoft Jan 27 '19 at 03:50 PM

For example when want to add some trafficlights i dont want them to bend around

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