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List View not changing entry properties

Hey, so i'm trying to make an inventory UI using the list view component; i create the widget from the character bp as normal and send the array of items to the widget by exposing it as a variable, but when i make the list entry widgets to populate the item list, i expose the variable as normal but they don't show the name or icon i feed them

this is how i'm feeding the variables: this is how i'm feeding the variables

And this is how they're bound to the widget components:
widget binding widgetbinding2

(The Inventory item list is populated by default to test the whole thing, and i've already set up a print command to print out the name before and after the widget is created and the printed item names are correct, so the main widget is definitely receiving from the character bp)

Am i missing something or doing something wrong here?

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asked Jan 27 '19 at 11:15 PM in Using UE4

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