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Problems with Max Walk Speed not changing

I am using Root Motion , My Max walk speed by default is set to 0 , and i am not setting it anywhere else. Yet my character moves , it uses the animation speed as its speed , Any clue on why this Happens?? even if i change the value of max walk speed it has No effect

Product Version: UE 4.21
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asked Jan 27 '19 at 11:59 PM in Blueprint Scripting

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ZoroSama420
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avatar image Jacky Jan 28 '19 at 01:21 AM

If i'm not missing anything it is working as expected? When you use root motion the animation controls the movement of the character, not the movement component. I guess what you can do to change walk speed in this situation is to either set play rate of the animation or to make different animations for different speeds and blend between them.

avatar image aNorthStar Jan 28 '19 at 04:44 AM

Jacky is right... just also to add that if you'd like to set your walk speed in BP, then from there set the animation speed align with your walking speed you'd turn off Root Motion and use a Blend Space. It's quite straigtforward, there are a bunch of tutorials online

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