Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

HTML5 and Media Players

Hi all,

So i've been working on a project that has 6-7 different videos playing on television screens, all of which work perfectly fine in VR and FPS modes.

I've been tasked with bringing the project into HTML5, which i have managed to do and it is currently sat online just fine. However, none of the videos are playing on the screens. Looking on google, it looks like back around the 4.14 era that this was still broken and that Epic were looking at bringing it in in future versions.

My question is if this has been done, and if so, how do i go about using it?

Product Version: UE 4.21
more ▼

asked Jan 28 '19 at 08:53 AM in Packaging & Deployment

avatar image

1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I'm currently facing the same issue, as far as I'm aware this feature has not yet been implemented, nor is it in the works for being implemented. So unfortunately you've got to bypass the problem without native assistance from the engine.

I haven't yet beat the problem, the issue is that the animated textures from Unreal are using shading processes in either OpenGL or DirectX, which currently hasn't yet been translated to WebGL when packaging for HTML5.

Saying all this, there may be a way of implementing if your project is heavily Web-Centric by using this API https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial/Animating_textures_in_WebGL

Here's a link to the question where I found this resource: https://answers.unrealengine.com/questions/746468/video-textures-not-working-in-packaged-files-4182.html

I am yet to have a working version myself so if you pull this off please post back on the thread! Really excited to see if you can beat this. And goes without saying, if I manage to get it working I'll be posting back here too

Good Luck

more ▼

answered Jan 29 '19 at 11:33 AM

avatar image

33 5 8 11

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question