increase mipmap quality somehow

Hello Guys!

I have a little problem with my mipmaps in the whole game. I just started tune up my textures to like 2048x2048 and still areas like the street look blurry as hell. I tried to change the texture groups in the config files for both editor and game like this to make smallest mipmap to 1024 but no luck. Texture still says it has 13 mipmaps and smallest is 1x1.

TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1024,MaxLODSize=4096

If i turn off mipmaps in the textures it looks good but i don’t want to do that.

Is there any way of changing the settings somehow? As you can see on the picture (open it in full size) the floor at like 5-6 meter is blurred AF.