Layered blend per bone can't deal with over 2 input pin

As the picture shows, I got several input pins on “Layered blend per bone” node in Anim blueprint>Anim graph. The problem is only 2 of the input pin could take effect, if I insert 3rd string, it would not work, still only 2 input would work (i tried all 3 Montage, they are works fine, the problem is definately on this"Layered blend per bone" part). The “Branch filter>bone name” is setting well, so I don’t know what happened.

i have some problem too.

Hi porcelania,

Could you send in a zip file the Character_BP and Animation_BP (and associated assets but not entire project) so we can troubleshoot the issue a little better?

Thanks

Hi porcelania,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.