Spwan A actorBP in multiplayer by Event begin play
I want to spawn an actor by useing event Begin play in my character blueprint, It works fine in when I just have one player, but when I have 2or more player, the Spawn Actor From Class Function will run multible times. So if I have 2 players every time I start the game, it should spawn 2 Actors. but in real life,it spawn 4 Actors when I start the game. What should I do to fix this problem?
asked Jan 29 '19 at 04:58 PM in Blueprint Scripting
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