Get Player Pawn from a Ball
The tutorial that I was following on youtube show me so that I can see the score on the screen I should do that on the UMG (printscreen) But the GetPlayerPawn isn't the right thing to place on the "Object" session of the BOLA (ball) blueprint. What should I place instead of GetPlayerPawn?
asked Jan 29 '19 at 08:31 PM in Blueprint Scripting
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