x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

About Paying

If I released a game using unreal engine and earning more than 3000$ in one calendar quarter, I'm supposed to pay 5% of the money I get just in that 3 months or 5% of all the money I get since the game released?

Product Version: Not Selected
Tags:
more ▼

asked Jan 30 '19 at 02:18 PM in Legal & Licensing

avatar image

wither002
1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

You should be paying on a quarterly basis, so you should have paid the 5% for the previous quarter at the end of the previous quarter. So functionally, each payment should be for just the current quarter. In addition, you do not owe royalties on the first $3,000 every quarter. So each quarter, you would be paying (Revenue - $3,000)*(5%)

more ▼

answered Jan 30 '19 at 08:51 PM

avatar image

SonsOfKorhal STAFF
417 2 3 3

avatar image wither002 Feb 07 '19 at 03:35 PM

Get it. Thanks!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question