Hi there,
i try to create a simple compass indicator on my motioncontroller object. The Compass Indicator Object is child of MotionController. Everything is done in my Pawn Event Graph.
In Action the Y Pitch and Z Yaw seems fine, the “needle” orientates to the Angle which is stored in the Variable “Northpole”. But when i Roll around X Axis, the needle “flyes off” the controller.
How can i avoid, that the needle disapears from the controller object in a weird angle? I heard about using Quats and other Gimball Lock workarounds. Im no developer. If possible i need a simple solution.
Thank you so much.
Ron