Accessing child actor components from level blueprint
I'm trying to access the particle system (3) I set up inside leap motion hands blueprint (2), from level blueprint. The said blueprint (2) is a child actor of another blueprint (1) and I don't know how to access it.
The screenshot attached should explain this a lot better than I did. I'm a bit of a noob :)
but basically, you should get the child component using getComponent for the type ChildActor and then access child value and cast that to your particle system type
answered Jan 30 '19 at 01:30 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here