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Walls are the same material but have different colors.

These all have the same material applied to them but I don't know why they both have different colors. How do I stop them from being different colors as well as stopping t he seemingly random blue lines on the ground.

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Product Version: UE 4.18
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asked Jan 30 '19 at 07:58 PM in Rendering

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Black Arrow34
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avatar image Black Arrow34 Feb 01 '19 at 04:27 PM

Bump because problem not solved

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2 answers: sort voted first

Most likely a lighting issue, try rebuilding lighting and view in unlit mode to see material colour without light

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answered Jan 31 '19 at 01:05 AM

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xadamxful
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avatar image Black Arrow34 Jan 31 '19 at 04:49 PM

Turns out that the wall was a slightly different color but the lines on the floor still remain

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Hi!

If it's built light then you can get rid of shading differences by setting indirect lighting scale to 0.1-0.15 and 0.6 for smoothness in lightmass settings!

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answered Feb 01 '19 at 07:02 PM

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Makigirl
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